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1. What happened to WIS? - in EVE General Discussion [original thread]
I see that we can walk around in our own private area but what happened to the social hub? Personally, I see no point in having this or the ability to have special items of clothing purchasable at the CCP shop unless there is a bar where everyon...
- by Dantes Revenge - at 2012.11.29 08:59:00
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2. Cyno changes (visuals) - in Player Features and Ideas Discussion [original thread]
I really miss the old cyno effect, the new one is lame. It was worth sticking around just to see several dreads cyno away after a POS take down. It was no more heavy on the server than the new one is, the server tells your client where and your c...
- by Dantes Revenge - at 2010.03.12 11:49:00
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3. Nano nerf needed again? - in Player Features and Ideas Discussion [original thread]
Nano's are fine, in fact they are damn near useless due to the excessive nerfs over the years. For the sake of just one ship that is benefiting from them, you wish to make a mod completely obsolete. If you must call fro a nerf of something, ask t...
- by Dantes Revenge - at 2010.03.12 11:44:00
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4. Assembly Line Management; a manufacturing queue - in Player Features and Ideas Discussion [original thread]
Originally by: Red Raider Originally by: Planatar Learn to Gantt chart. We now have Excel in space, we are getting Outlook in space, why not MS Project in space? LOL We've had Excel in space since the game started. Any intel...
- by Dantes Revenge - at 2010.03.12 11:28:00
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5. Nano nerf needed again? - in Player Features and Ideas Discussion [original thread]
Ever heard the expression, "fight fire with fire"?
- by Dantes Revenge - at 2010.03.11 19:36:00
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6. Assembly Line Management; a manufacturing queue - in Player Features and Ideas Discussion [original thread]
It should still have to count as two jobs or the limit on the number of jobs running would be overcome and make training of the relevant skills for that pointless. Otherwise, I agree that you should be able to have more than one job running, espec...
- by Dantes Revenge - at 2010.03.11 19:27:00
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7. An Incentive to mine in Lowsec - in Player Features and Ideas Discussion [original thread]
Edited by: Dantes Revenge on 11/03/2010 19:15:18 Originally by: Torothanax The only way to make low sec mining profitable is to give better options for players to make low sec safe. As it stands now, low sec pvp, to most people, means ...
- by Dantes Revenge - at 2010.03.11 19:11:00
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8. An Incentive to mine in Lowsec - in Player Features and Ideas Discussion [original thread]
Originally by: XXSketchxx Amber are you being intentionally daft? Stop picking out select quotes without full context. My point about the covetor is that its a cheap and reasonable option to the hulk, but miners seem to think that the hu...
- by Dantes Revenge - at 2010.03.11 17:21:00
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9. Nano nerf needed again? - in Player Features and Ideas Discussion [original thread]
No matter how much they nerf the nano's the whines about them will continue to go on. Only when there is only one ship in the game with a standard fit and no skills to make it any different to any other players ship in game, will the whines stop....
- by Dantes Revenge - at 2010.03.11 16:54:00
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10. Determining who purchases ISK and who does not. - in Player Features and Ideas Discussion [original thread]
Funds transfer has a box where you can state the reasons for the transfer. When transferring large amounts, it's probably advisable to put something in there to avoid this sort of thing happening. However, this does not detract from the fact that...
- by Dantes Revenge - at 2010.03.10 09:02:00
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11. A wey to see Cloaked ships... - in Player Features and Ideas Discussion [original thread]
Originally by: KaiserSoze434 As an alternate suggestion perhaps CCP can supply a virtual nightlight for your pod, and have jukebox settings for AURA to read you a bedtime story so the boogieman in local won't be quite so scary. As stated b...
- by Dantes Revenge - at 2010.03.10 08:49:00
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12. Fix the Prophecy - in Player Features and Ideas Discussion [original thread]
Prophecy doesn't need any changes. Like all Amarr ships, it requires a high skill set to be effective, once you have those skills, it's a great ship. If you're talking about Missiles, you're actually on about the Damnation Command Ship that was ba...
- by Dantes Revenge - at 2010.03.10 08:39:00
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13. Request - remove GCC from repping outlaws - in Player Features and Ideas Discussion [original thread]
Originally by: Gunnanmon I guess Scottish law has no such allowance. If you are caught "aiding and abetting" you are treated as guilty of the crime itself. Ie: 1 person steals a car, 3 others go joyriding in it. All 4 are convicted o...
- by Dantes Revenge - at 2010.03.09 18:42:00
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14. A wey to see Cloaked ships... - in Player Features and Ideas Discussion [original thread]
Originally by: Yuki Sanada Hey, let me rock your world a bit. There is a _speshul_ 0.0 where there is no local. And even though, there's no local to see if there are hostiles cloaked up (see what I did there?), people still mine and ra...
- by Dantes Revenge - at 2010.03.09 18:33:00
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15. I just bought an epilator - in Out of Pod Experience [original thread]
Those who have never tried shaving below should try it. Sex afterward is unbelievable, and if she shaves as well... Let's just say 3 orgasms from her before I was even halfway done. It itches the first couple of times then you don't notice it. I s...
- by Dantes Revenge - at 2010.03.08 14:58:00
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16. Jita 4-4 needs a new station - in Player Features and Ideas Discussion [original thread]
Originally by: Istvann What is it about Jita that made it become the main market hub? Because it's a bottleneck, one of the few systems that has most of the through traffic.
- by Dantes Revenge - at 2010.03.08 14:44:00
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17. Save the drones !!! - in Player Features and Ideas Discussion [original thread]
Originally by: Vizirion Signed for reconnect and posibility of moving drone's from cargo to drone bay. Definitely sign that coming back. Now we have drone bandwidth, there's no reason not to re-implement transfers from cargo to drone ba...
- by Dantes Revenge - at 2010.03.08 14:39:00
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18. Covetor Skill Req. vs Hulks - in Player Features and Ideas Discussion [original thread]
I think the original idea of making a covetor a level 5 skill was due to macro miners. It meant a longer training time before players could use the biggest of the barges, also more money lost if they got banned.
- by Dantes Revenge - at 2010.03.08 14:28:00
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19. JF jumping into high sec? Yes, for a cost. - in Player Features and Ideas Discussion [original thread]
Edited by: Dantes Revenge on 08/03/2010 14:06:46 Originally by: Xtover I'm still trying to see where you're trying to avoid risk. Don't lie to me- there's a real reason you're pushing for this. I'm not pushing for it per-se. I can f...
- by Dantes Revenge - at 2010.03.08 14:05:00
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20. Jita 4-4 needs a new station - in Player Features and Ideas Discussion [original thread]
Originally by: masternerdguy Originally by: Kel Nissa Edited by: Kel Nissa on 06/03/2010 21:23:59 Dantes idea would be a good start. Rationale: It is only possible to to stuff 18 people int a smart (car). Another thing which...
- by Dantes Revenge - at 2010.03.07 19:35:00
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